00:03 When we did The Hulk, 00:05 which was hilarious, 00:06 I was doing scenes with stunt guys 00:09 who had poles on their shoulders 00:11 and two tennis balls up in it for the eyes and stuff. 00:14 I really enjoyed it. 00:16 I found it to be 00:17 quite liberating, really, 00:19 as opposed to, 00:20 a lot of actors don't like it, I like it. 00:22 I like that you have to use your imagination 00:24 to fill in the gaps a little bit, 00:26 which you should be able to do, I think. 00:27 I think you should have some imagination to be an actor. 00:30 You shouldn't bitch about it, 00:31 plus you get paid enough. 00:32 You know, if they do crap CG, 00:34 then you bitch at 'em. 00:36 If they do, if they blow your mind, 00:38 then it's kinda cool, you know? 00:40 I liked it. 00:41 When we were doing the, 00:44 I was playing this character, Abomination, 00:46 and they said pick a body that you want 00:48 for their transformation 00:49 so I could be all muscly 00:50 and I said, oh, well, 00:51 I'll have him and I'll have him. 00:53 And they kinda combined it and they gave me that. 00:55 So much easier than working out. 00:57 Working with CGI is awesome. 00:59 It brings out your inner child 01:01 and if you don't have an inner child, 01:02 it's gonna be the hardest thing you've ever done 01:04 because you have to let go of 01:07 all your insecurities, 01:09 all your ego, 01:11 and just put your trust on the director 01:12 and hope that he's not gonna make you look stupid. 01:15 So, on American Gods, 01:16 you know, I'm surrounded by, like, 01:18 green screen, blue screen, 01:20 the crew off to the side, 01:22 and the director's shouting at you, 01:23 kind of like, 01:24 It's a skull mountain 01:26 and you're climbing up it! 01:27 I'm like, okay, I'm climbing up it. 01:29 Oh, it's so tall, you're looking up to the top, 01:31 it's so high! 01:32 Oh, it's really high, is it? 01:33 Okay, 01:34 this sucks. 01:35 You're really tired! 01:36 Oh, I'm tired. 01:37 I'm more tired, I'm more tired. 01:39 You got to the top. 01:40 Okay, I'm at the top now. 01:40 Okay, we're good. 01:42 There's a big tree! 01:43 Where's the tree? 01:44 Oh, it's there, okay, fine, the tree is here. 01:46 No, it's bigger than that. 01:47 It's bigger than that, bigger tree. 01:49 It's wide! 01:50 Oh, wow! 01:50 It's such a wide tree. 01:52 And there's a buffalo! 01:54 Where's the buffalo? 01:55 It's behind the tree! 01:56 So, how can I see it? 01:58 It's coming round. 01:59 Okay, there it is. 02:00 No, at the other side. 02:01 Oh, it's on that side. 02:02 There's the buffalo, he's coming towards you. 02:04 No, you're looking at his balls, 02:06 it's bigger than that! 02:06 Okay, it's a big buffalo! 02:09 And it's talking to you, believe! 02:11 And then they cut. 02:13 And you feel really stupid. 02:15 Pretty much. 02:16 And then you have to pray that 02:18 the post team, the CGI special effects team 02:20 make you look really good 02:22 and fortunately, in American Gods, 02:24 our Emmy nominated team 02:27 did us proud and fortunately made me not look too stupid. 02:31 Yeah, working with CGI, 02:33 you know, the main job that I did that involved CGI 02:36 was of course The Hobbit trilogy. 02:37 Peter Jackson, 02:39 he played all the other roles 02:41 when he was directing, the CGI roles, 02:44 so he was the dragon, he would be trolls, 02:46 he would be wargs and orcs and everything 02:49 and he would get so into it. 02:51 So, we would be, you know, 02:52 one that pops to mind, 02:54 we were doing a scene with a dwarf chariot 02:57 where we're escaping one of these things, 02:59 you know, we're pretty much standing still. 03:00 There were people in gimp suits moving the thing around 03:03 pretending to be orcs. 03:05 He was screaming into the microphone, you know, 03:08 pretending to be a dragon or an orc 03:10 and I really, you know, 03:12 (laughs) 03:13 I had to take a moment 03:14 and not just basically piss myself laughing because 03:18 when you're hearing that, 03:20 'cause he is the ultimate nerd, Peter, 03:23 and so, it's great for him to be able to do it, 03:26 but for him to be the voice of Smaug 03:30 when, really, 03:31 all you're seeing is a stick with a tennis ball, 03:34 that was a great leap of the imagination on that part. 03:37 He was roaring, roaring like a dragon 03:40 in a kiwi accent. 03:41 Well, believe it or not, like, 03:42 I think the majority of the magic that happens 03:46 is practical. 03:48 Our production team does a really terrific job of, like, 03:50 when we do a tut, 03:52 something in the room actually happens, 03:53 the environment changes and shifts 03:55 and any of the CGI they're doing is just, 03:58 they're, like, just juicing it up a little bit, 04:01 they're just, like, adding a little oomph. 04:03 But most of the magic that's, 04:05 we've only done one scene, I've only done one scene 04:08 and it was when we did the dragon scene 04:11 was the only time we've ever, like, 04:12 acting to a tennis ball. 04:14 I think every spell carries with it its own challenges 04:17 and each of our characters have 04:18 their own particular language 04:20 in terms of the spell casting 04:22 and we all have different hands 04:23 and different strengths and weaknesses 04:24 in terms of how that happens, 04:26 so luckily we have choreographers who really help 04:28 form fit the spells to what we are capable of doing. 04:32 I mean, the funny thing about acting in general is that 04:34 you are always connecting with imaginary circumstances, 04:37 so for me, it's not as difficult as you think, 04:39 like, even if I'm interacting with a human being, 04:41 I'm interacting with them as my wife, right? 04:43 They're not my wife, so, 04:46 the complexities of being able to create 04:48 an imaginative state 04:50 where you can believe that for yourself 04:53 is as sort of difficult to do with another human being 04:57 as it is with just a green screen 04:59 because you're still using internal personal things 05:02 where you're, you know, 05:03 using your own experience of life in a certain way 05:06 to connect with something imaginary and hopefully, 05:09 I mean, the ultimate goal of acting 05:10 is to have your actual blood and flesh response 05:13 respond to something imaginary, 05:15 to live truly in imaginative circumstance, right? 05:20 So, it's sort of a similar process 05:22 of whether or not it's a scene partner 05:24 or whether or not it's a Demagorgon. 05:26 Yeah, you know, acting on green screen, 05:29 I found it really difficult. 05:30 The first time I'd ever done it was on Heroes 05:32 and we did a lot of it and, you know, 05:35 it's just a stick with a tennis ball on top of it 05:37 and some guy with plumber's crack is holding it, 05:40 drinking a Coke, you know? 05:42 And so, 05:44 it takes a minute to get used to it 05:46 but also what's changed now, 05:49 like, I've just finished doing a series 05:50 called Stan Lee's Lucky Man 05:52 and it's based on a short story that Stan Lee did 05:55 and we did a lot of CGI on that show too 05:57 and green screen and blue screen, 06:00 they're able to kind of, 06:03 they do, like, mock-ups and they show it to us beforehand, 06:06 we never got that on Heroes. 06:08 Like, they didn't have that technology then. 06:10 Even the, when I look at what we did on Heroes 06:13 and then I look at what we do 06:15 even in the pilot of Reverie 06:17 and what we did on Lucky Man, 06:20 what's happened in 10 years is unbelievable, 06:23 like, it's really, really cool 06:24 and I think our show will benefit from that. 06:27 But as a whole, 06:29 I don't like acting on it, 06:31 I'd rather be talking to somebody one-on-one. 06:33 [Interviewer] What's been a challenge for you guys 06:35 in terms of working with CGI? 06:36 100% it was the pilot 06:40 when we were on the Hindenburg 06:42 and had to look outside 06:44 and see that we had left the ground, 06:46 that was one of the biggest ones, 06:48 I think it was me, Shantal was guest starring, 06:51 Abby, 06:52 were you in that one with Todd? 06:54 I felt like you were in a different part of the... 06:55 I think I was holding the bomb. 06:57 Yeah, 06:57 you were dismantling the bomb or something like that. 07:00 But we had to stare outside at orange cones 07:03 and it was one of those scenes where, like, 07:05 when you're looking at it, 07:06 it's like, a wide shot, it comes back out, 07:08 it's this magnificent thing, 07:09 you see the Hindenburg 07:10 and you see the space and you see everything, 07:12 but for us, it's just staring at cones for 10 seconds 07:15 and it's literally us just going, 07:17 Look outside! 07:19 I don't, should we still, 07:21 still hold it, don't cut? Okay. 07:22 (laughs) 07:23 And like, and we just stare at it 07:24 until somebody yells cut and they're like, 07:25 they're like, okay, so keep staring until we yell cut 07:27 and we're like, no, we're trying to, 07:29 it's just ridiculous. 07:30 And it's usually, to kind of, like, add on to that, 07:32 it usually is the shots where we go to commercial that, 07:35 our CGI revealing the town shot. 07:38 So, it is usually holding, 07:40 I think one for me was 07:41 when we went to 1865, Civil War had just ended, 07:45 and we had to look out of our time machine, 07:48 we're all like, Scooby-Doo gang, like looking out. 07:51 (laughs) 07:52 And we're supposed to see the capital 07:53 with fireworks going off and it's just like, 07:55 it's a, you know, a push-in shot going to commercial. 07:58 And so, that one was, like, 08:00 just the screen is literally right in front of our faces, 08:03 it's just big, blue, and like... 08:04 And it's just dudes. 08:06 Just guys are on cameras. With, like, boom poles. 08:08 Yeah, they're like, Things look amazing. 08:10 Go. 08:11 (laughs) 08:11 You're like, alright. 08:13 It's 1865. 08:15 I would say probably episode one 08:17 when we went to see the Hindenburg 08:20 and kind of avert or recreate the crash of the Hindenburg. 08:23 That was pretty epic because 08:25 we literally are, like, 08:26 staring up at this thing in the sky 08:29 that we can't even imagine 08:31 and it's just, like, Look over there. 08:33 And you're like, oh. 08:34 Look over here! 08:35 Oh. 08:36 And then when I saw it all cut together 08:37 and how, like, kind of vast and monstrous it was, 08:41 I was like, oh, I wish I had known that at the time, 08:44 maybe it would have imbued it with a bit more awe. 08:47 (laughs) You know? 08:48 But in the same time, 08:50 what they did with the Hindenburg is like, 08:52 what I was pleasantly surprised with, 08:53 they'd built a whole gondola 08:55 where the crew is and the captain of the ship 08:57 and a huge Good Year tire 09:00 and that was hanging on a big crane. 09:04 So, they would drop it too, 09:05 so when we're falling and all the, 09:07 that was all real, 09:08 we weren't having to act to a, 09:10 I mean, which was such a gift. 09:11 The fact that there is nothing there 09:13 or the fact that you're doing your close up to a tennis ball 09:16 it does not negate the fact that 09:19 you still have to be as honest and truthful as possible 09:22 and if your character is honest and truthful, 09:26 maybe your character is not honest and truthful. 09:28 So, but, you use your imagination no matter what 09:31 and that's where you start, and so, 09:36 it doesn't really matter, 09:39 at least for me. 09:43 I found it 09:45 as challenging 09:47 as any other films that I do. 09:50 It's amazing what we're able to do with The Expanse 09:53 because we are blessed, 09:55 they've built out the sets, 09:56 we've got 80,000 square feet of sets, 09:58 the Rossi, 09:59 my ship that I pilot is literally three stories of ship 10:04 and if we wanted to, 10:05 we could literally start a scene down in the crew quarters 10:08 or the galley or the armory 10:11 and travel up the stairs 10:13 and the ladders up to the ops deck 10:14 to all the way up to the flight deck 10:15 all in one take 10:16 'cause it's all there, it's all attached, 10:17 it's all geographically related accurately. 10:22 So, we don't have as much 10:25 special effects to create that environment for us. 10:27 We need some help with the zero gravity. 10:30 A lot of the illusion of zero gravity 10:31 comes from our incredible special effects wizard, 10:36 Rob Munroe. 10:37 But the zero gravity is a big part of 10:40 what we have to align ourselves because 10:43 we're always saying, okay, this scene, 10:44 is this scene zero G? 10:46 'Cause if it's not in zero G, 10:49 if it's in zero G, I can't lean 10:51 'cause there's no reason to lean, 10:52 or if it's in zero G, 10:53 my hands have to be up here 10:54 or if it's in zero G, 10:57 you know, I'm gonna have to hold this 10:58 or my hair can't be this or whatever, 10:59 it's like, there's a lot of technicalities that 11:01 we have to account for in zero G. 11:04 One of the most fun scenes I had was 11:06 the beer drinking scene in season two 11:09 where I'm singing Hank Williams and having a few beers 11:12 and bored on the ship alone and in zero gravity 11:15 and I decide to try and challenge myself 11:17 and I throw a little blob of beer 11:21 and then I do a flip 11:24 and land with my mag boots 11:26 and then try and catch it 11:27 before it splatters all over the ground 11:28 and that was a symphony, 11:30 it's like a choreography of 11:33 real wire work that I had to do 11:36 with real drinking, and then CGI 11:41 beer bubbles 11:42 and doing that all, kind of like, miming it 11:44 and hoping that, you know, I didn't make a fool of myself. 11:48 We do use a decent amount of CGI on Preacher. 11:52 We have a very large visual effects team 11:55 and for example, a hair star's office will be coming up 11:58 and we've seen glimpses of that in the trailers, 12:01 like, what's behind the windows is CGI, 12:04 that's all green screen, 12:05 and then we do some green screen traveling on Preacher 12:08 from time to time 12:10 and sometimes we'll shoot something where we have to, 12:12 the V effects person will be on set 12:14 and you have to physically match, 12:16 they're like, if you're picking something up, 12:18 they're like, No, move your hand like half an inch. 12:21 Like, so there's a very, 12:23 there's a technical specificity to that, 12:25 that can be challenging 12:26 but it's so cool at the end of the day. 12:28 Usually they have some kind of art to show you 12:30 about what they think it's going to look like 12:31 and then sometimes that changes and you're like, 12:33 whoa, that is not what I thought was happening! 12:37 But it's, 12:39 I like it, but I have a rampant imagination, 12:41 but it can be challenging, like, 12:42 just technically, physically, it can be challenging 12:44 but it's super cool at the end of the day 12:46 because there's a transformation that happens in post 12:48 that is really, really cool. 12:51 CG's such an incredible tool 12:52 but people also forget 12:53 we live in an age of casual magic now. 12:57 The first time we blew up the White House in '94, 13:00 it's like, oh, my god! 13:01 Now we're blowing up whole planets and whole cities 13:04 and it's lost its value. 13:06 You know, you can't just get bigger with this stuff, 13:07 we have to use special effects in a way 13:10 that becomes meaningful again. 13:12 Like, occasionally you see an effect, 13:14 whether it's subtle stuff, 13:15 like what they were doing in Fury Road 13:17 where they're just creating the world, 13:19 or like, really, truly having an effect that, like, 13:22 impacts you. 13:24 And thinking about how you use special effects, 13:26 not just as, like, oh, well, we can do this, 13:28 so we should, 13:29 but really what it means to do that, 13:31 how you create a character with it. 13:33 And the only other piece that I'll say on this 13:34 'cause I think it's really important 13:36 is we now live in a world in which 13:39 we're having these conversations about 13:42 actors being nominated 13:45 for their facial cap and mocap performances, 13:49 which is incredible that we've gotten to that point, 13:51 however, 13:53 no disrespect to any actor ever who has done that 13:55 because they are doing incredible work, 13:59 but from someone being deep in it 14:01 and knowing the amount of work that 14:03 the V effects team and the V effects soups do 14:06 is they take that facial performance 14:09 and they take it to another level. 14:11 I think that conversation is very myopic and misguided 14:16 to even consider nominating an actor for a performance 14:19 unless you're also gonna nominate 14:21 the part of the V effects team behind it 14:23 and the V effects supervisor 14:24 because that is a joint effort, 14:26 that is not a one-to-one translation of someone saying, 14:29 You do this performance and it's gonna end up on screen, 14:31 there's so much more that goes into that 14:33 and so, I am all for that conversation 14:35 and those actors should be celebrated 14:37 but there's a lot of people behind them that 14:39 need to be celebrated too.